I'm targeting you !
Have my player-targeting system working, also, elephants.Have my player-targeting system working, also, elephants.
View ArticleScreenshaking - Weekly Update
Netcode improvement, screenshaking, collisions, towers and code refactoring.Netcode improvement, screenshaking, collisions, towers and code refactoring.
View ArticleBanners & Tooltips - Weekly update
Reworked the tower leveling, added toolbars and fixed a bunch of stuff.Reworked the tower leveling, added toolbars and fixed a bunch of stuff.
View ArticleEnergy Mechanics (part 2) - Weekly update
Skills selection, energy mechanics part2 and a bunch of fixes.Skills selection, energy mechanics part2 and a bunch of fixes.
View ArticleWeekly update - Pixels & bugs
Pixel fonts, more tooltips, more colors and less bugs and more bugs and less bugs and more bugs and less bugs and more bugs (╯°□°)╯︵ ┻━┻Pixel fonts, more tooltips, more colors and less bugs and more...
View ArticleWeekly update - Towers & Banners
Fixed bugs around towers & banners mechanics, netcode, sounds and bananas.Fixed bugs around towers & banners mechanics, netcode, sounds and bananas.
View ArticleWeekly update - Almost ready for a playtest
Added new healer skill & cooldowns. Fixed towers bugs, crash, fonts and overall preventing the game to crash for stupid reasons in the playtest. Added new healer skill & cooldowns. Fixed towers...
View ArticleWeekly update - Try again
Playtest fail - Event system rewrite - Bananas - World collapsingPlaytest fail - Event system rewrite - Bananas - World collapsing
View ArticleWeekly Update - Refactoring & Bots
I made some bots, they are beautifully moving around and profoundly dumb - Rewrote my event system so that i won't be scared to play with the server code anymore.I made some bots, they are beautifully...
View ArticleThree weeks
Working on a new entity-component-friendly network architecture. Plan for the next weeks.Working on a new entity-component-friendly network architecture. Plan for the next weeks.
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